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Ankh-Morpork |
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This is the oldest city-state
pertaining to Terry Pratchett's Discworld novels. Its first
appearance was in 1983's The Colour of Magic, which was the series'
earliest book. It is located on the Sto Plains, which are the rough analogue
to Western Europe on the Discworld’s unnamed main continent (where most of
the books are set). Although they have been an empire in the past, the Sto
Plains currently exist as a loose collection of independent city-states,
ruled over by a close-knit (and probably interrelated) ruling class. The Sto
Plains could be thought of as being similar to Germany prior to the
unification of the states into the German Empire, with no overall authority.
The largest/principal city of the Sto Plains is Ankh-Morpork, and while it
doesn't exert any political power over its neighbors, its economic
domination of the region has meant that the smaller cities around it are
essentially its satellites. The large cosmopolitan burg, which is also the
mercantile capital, is divided in two by the fictional world's most polluted
body of water, the River Ankh. On one side of this waterway (which is so
thick with silt from the plains that it should really be considered a
walkway instead) there is Ankh (the affluent half); separated on the other
side there is Morpork (the penurious half, which includes the slum area
known as “the Shades”). Ankh-morpork, a quasi-medieval melting pot, is “so
carefully described” by its author that “it could be considered a character
in its own right.” As for the Discworld, it is a flat, disc-shaped planet
resting on the backs of four gargantuan elephants, who in turn are standing
atop an even more gigantic turtle as it slowly swims through intergalactic
space. |
The city of Ankh-Morpork has experienced various forms of government over
the millennia, but there hasn't been a king in Ankh-Morpork for 300 years,
since Lorenzo the Kind (the last and possibly nastiest one), was executed
during the Ankh-Morpork Civil War of 1688 (based on the University Calendar,
which began with the founding of the Unseen University, a center of magical
learning). Thus, the Ankh-Morporkian monarchy was overthrown. The rule of
Patricians commenced in 1689, immediately after the people voted away their
democratic rights. The current political system appears to be a sort of
crude/specialized “One Man, One Vote” form of democracy: the Patrician (who
tends to enter into office by lies, trickery and deceit) is the Man, and he
has the Vote. The current holder of this particular office throughout the
Discworld chronicles is Lord Havelock Vetinari. In his youth, he
reputedly trained and graduated with full honors from the Guild of
Assassins. Strangely enough, this somewhat benevolent dictator has no lust
for omnipotence. Unlike previous unelected heads of Ankh-Morpork (figures
who were not wholly pleasant or well-balanced and who soon met their ends;
succession occurs either by assassination or revolution), Vetinari is not
motivated by personal gain or vanity. He is fiercely loyal to his busy
metropolis, and though this level of devotion has led him to carry out many
surreptitious schemes, he truly strives to make sure that its public
services are functioning properly. As an example of the adaptability which
has kept this supreme ruler in office, one of Vetinari's earliest and most
innovative actions was to legalize and organize the city's Guilds (such as
those of the Thieves or the “Seamstresses”, which had been active but
outlawed for years). He encouraged the growth of these power-wielding
syndicates, of which there are now some 300. Their leaders even became
esteemed members of society, and their members insured and licensed.
Vetinari appears to have survived by being equally distrusted and disliked
by all of the interest groups in the city (who are always plotting,
quarrelling, conniving, and forming alliances amongst themselves). In the
middle of this vociferous municipal maelstrom stands the shrewd statesman,
quietly doing things his own way, carefully conducting himself in such a way
so as to not become as unpopular to the Guilds as they themselves are to one
another. The result, in political terms, is stability achieved by equal
tension in all directions. In Ankh-Morpork, it might seem as if laws, in the
modern sense, have gone out of fashion in the last several hundred years.
But contrary to appearances, the city is not a completely lawless place. No
one in particular has absolute command over the affairs of the city, but
power is to some degree shared between the Patrician, the kingpins of the
many Guilds (they, who enforce their own brand of justice, are the ones who
unofficially elect him in the first place), and the surviving nobility.
After all, the greatly influential merchant families of Ankh, who had a
stranglehold over the city either as kings or Patricians for the last twenty
centuries, were not likely to relinquish any of their real authority; they
were too accustomed to a situation that basically resembled a non-hereditary
oligarchy in which they played the role of ruthless tyrants. In essence,
Ankh-Morpork is governed by this complex interplay of various pressure
groups, which form a “city council” of sorts, even though the Patrician has
the only vote at meetings. |
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Ankh-Morpork's initial coin is
a pewter Half Dollar from circa 1990-95, made by Bernard Pearson (The
Cunning Artificer), formerly of Clarecraft (a British company he founded
which manufactured collectible sculptures and figurines). Clarecraft, which
operated from 1980-2005, ran a large fan-club called The Discworld
Collectors' Guild. The Half Dollar piece was available to Guild members as
their “2nd annual renewal gift”. The obverse shows a coat-of-arms, in which
the heraldic devices are flanked by two standing hippos. According to
legend, the first city of Ankh-Morpork was founded thousands of years ago by
twin brothers who were raised by a hippopotamus (an allusion to the Roman
myth of Romulus and Remus). It is in memory of this snippet of folklore that
the amphibious mammal became the royal animal of Ankh. On the reverse, there
is a depiction of “Havelock Lord Vetinari Vrbi et Disci”. This coin is 29mm
in diameter with 4mm in depth. |
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There are was One Penny piece,
from circa 2003-04. It is made from “pot metal” and also features Ankh-Morpork’s
official coat-of-arms — though this time it is accompanied by the perfectly
legible motto “Quanti canicula ille in fenestra” (How much is that small dog
in the window?) — along with a much finer rendering of “Vetinari”. |
Also there is
One Shilling piece, featuring the Duchess Annagovia
(of Borogravia, a fictional country on the Discworld’s unnamed continent)
along with the Latin phrase Aliquid Ardet (Something’s Burning). These
Duchess Shillings, mentioned in Monstrous Regiment, were used as
prizes during the Clarecraft Discworld Event 2005 (the tenth and final
Clarecraft event), and they could only be obtained by entrants in the
“Maskerade” or the “Paint Your Own” competitions. |
In the end I would like to thanks Mr. Eric Victor
McCrea for the above information on Ankh-Morpork. |
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